Video summary
My honest F1 26 REVIEW...NEW HANDLING, AI, MADRING and MORE
Main summary
Key takeaways
Product reviewed
F1 26 / “F1 2026 season edition”
- Marketed in the video as F126, but clarified as F125 with the 2026 season edition / DLC.
- Early access provided by EA.
- Reviewer focuses on menu changes, cars, engine sounds, handling, and the 2026 overtaking/ERS (“overtake” mode).
Key features mentioned
Price tiers / value
- €25 on PC, €30 on console (if you already own the base game)
- €50 on PC, €60 on console (if you don’t own the base F1 game)
Menu / presentation updates
- New cover/branding featuring Lewis Hamilton and Bottas (also referenced: Leto/Bottas branding)
- New teams added to the game menus:
- Audi (rebranded to Sauber)
- Cadillac (described as the only brand-new team)
Multiplayer / ranked availability
- No ranked multiplayer with the new-gen cars, because the video coverage is still framed under the “F125” system.
- Ranked/modes still exist generally, but not with the new-gen cars.
Cars / authenticity notes
- Cars shown include some non-final versions
- Sports update planned after launch (no date; possibly tied to 2026 DLC timing)
On-board visuals
- On-board views praised for quality
- Red Bull livery/visuals highlighted
Engine / power unit audio (varies by team)
Reviewer compares sounds across: Mercedes, McLaren, Alpine, Aston Martin, Ferrari, Audi, Honda
- Also notes:
- Cadillac with Ferrari engine
- Audi with its own engine
Handling changes
- Feels different from F1 25, but not “blow your mind”
- Some creators claimed it feels like front wing damage; reviewer disagrees (though notes a resemblance)
- Braking drifting still usable to gain time (similar to prior years)
- Setup mentions:
- Default brake bias 57
- Default differential 60
- Later tests mention brake bias 55
Overtake / ERS system in GP mode (“overtake” + harvest/straight mode)
- Includes an overtake control with deploy modes (0 / medium / straight)
- Reviewer describes lifting/coasting to “harvest” battery
- ERS management becomes a major strategic element
- Mentions downshifting during overtakes may increase advantage (“downshifting is getting you so much”)
- Overtake power is portrayed as extremely strong, enabling passing/three-wide attempts
- AI behavior described as improved vs prior game:
- In F1 2025, AI seemed overly focused on battery management
- Here, AI appears to drive more naturally and use modes strategically
Pros (as stated)
- Handling feels “decent” / different in a good way, while staying on the familiar F1 base
- Track quality (“Maddering”) praised
- Reviewer calls the track a “banger”
- Compared to a “street version of Portimao”
- Overtaking/ERS strategy is fun
- Lifting/coasting/harvesting + strong deploy adds variety
- AI seems better in GP mode
- Less “battery-only” decision-making than in F1 2025
- Audio highlights
- Reviewer’s favorite: Red Bull (10/10 powertrain sound)
- Ferrari and Red Bull sound unique / better than others
- Visuals
- Red Bull livery and on-board visuals praised heavily
Cons (as stated)
- Engine sounds inconsistent / too similar (to the reviewer)
- Reviewer claims they can’t really tell differences between Mercedes, Audi, and Honda (sounds “the same”)
- Hopeful that the planned post-launch sports update will improve audio
- Track limits issues
- Madrid: track limits problem at turn five
- Nürburgring: observed “no track limit” behavior during testing (likely fix)
- Car/visual work not fully finalized
- On-board camera/lens alignment mentioned as initially not centered (then corrected)
- Cars described as “not final,” implying further polishing
Comparisons made
- F1 2025
- Handling/feel: different, but not identical; some front-wing-damage comparisons were raised by others
- AI performance: reviewer says F1 2025 AI drove worse by focusing too much on battery management
- DRS / overtaking naming
- Reviewer notes overtake looks like a “DRS 2.0”-type concept
- Clarifies it’s not DRS 2.0 in the traditional sense
Unique points mentioned (all distinct items)
- Early access thanks to EA; video recorded before release
- Clarification of correct product naming: F1 2026 season edition / “F125” framework
- Price comparison: €25/€30 (owners), €50/€60 (non-owners)
- Main menu changes; new cover/driver presentation (Hamilton + Bottas/Leto)
- New teams: Cadillac (brand-new) and Audi (Sauber)
- Ranked multiplayer not available with new-gen cars (within F125 systems)
- Time trial car list available; some cars not final; sports update planned after launch
- Engine audio comparisons across team pairings (Mercedes/Audi/Honda vs Ferrari/Cadillac, etc.)
- Mercedes engine sound described as “weird”
- Track limits appear off at least in one test
- Red Bull engine sound praised as best (10/10), unique; Ford/Red Bull powertrain mentioned
- Ferrari sound described as decent / among the best
- Honda/Audi sound described as “similar” to Mercedes; not liked; possible future changes
- Off-board sounds reportedly similar to previous years (not much difference)
- Setup mention: brake bias/differential values (57/60) and later test idea (brake bias 55)
- Handling: feels like F125 base; not mind-blowing; still “unique”
- Community claim about front-wing-damage feel; reviewer partially agrees in spirit but disagrees with direct equivalence
- Braking drift used for time gain (like previous years)
- ERS/overtake system details: overtake button + straight mode + deploy levels; harvesting requires lifting/coasting
- Strategic battery management expected to be a major factor; ERS is powerful
- Overtake enables multi-car passing attempts; three-wide sometimes possible but not always
- AI described as improved vs F1 2025, with less “battery-only” behavior
- Track behavior notes: Madrid turn five track limits; Nürburgring track limit behavior mentioned
- Track itself praised as fun/roller-coaster; resembles street Portimao
- GP mode starting procedure said to be unchanged
- Final recommendation based on fan level and price fairness
Speakers / perspectives
- Single main speaker (Marcel) provides all impressions:
- Emphasis on first-impression handling + ERS strategy + engine/audio opinions
- Mentions “some creators” comments (front-wing-damage comparison) without introducing another speaker
Overall verdict / recommendation
Recommended mainly for big F1 fans, based on:
- Strengths
- Improved/strategic racing feel via ERS/overtake
- Fun track impressions
- Better-acting AI than F1 2025
- Standout visuals/audio for certain teams (especially Red Bull)
- Weaknesses
- Some engine sounds seem too similar (at least to the reviewer)
- Track limits bugs present/likely to be fixed
Verdict: Decent first impression; worth it if you’re an F1 fan and the price feels fair—otherwise it may not be for you.
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