Video summary

10 Websites That Will Make You Smarter Than 99% of People

Main summary

Key takeaways

Educational

Main ideas / lessons

  • Much of the internet is designed to steal attention, but some websites can actively train thinking and learning through interactive experiences.
  • The video highlights 10 sites that build intelligence by engaging different cognitive skills, including:
    • memory
    • perception
    • problem-solving
    • decision-making
    • learning frameworks
    • simulation-based understanding
    • resilience/financial planning
    • hands-on making
    • game theory
  • A common theme across many recommendations is learning by doing—interacting, experimenting, and playing rather than passively consuming information.

Methodologies / instructions presented (by website)

  1. Human Benchmark (brain testing)

    • Take quick cognitive tests.
    • Focus on the verbal memory test:
      • Words appear one at a time.
      • For each word, decide whether you’ve seen it before.
      • Continue as the list grows until the task becomes difficult due to familiarity.
  2. Quick, Draw by Google (machine learning/vision game)

    • An AI shows you an object.
    • You have 20 seconds to draw it.
    • While you draw, a neural network tries to identify your drawing.
    • Watch how the AI can be wrong, illustrating how computer vision works in real time.
  3. Supercook (reduce recipe trial-and-error)

    • Enter the ingredients you already have at home.
    • The site finds recipes you can make with those ingredients.
    • Reduce friction by avoiding recipes that require ingredients you don’t have.
  4. Lichess Practice (chess pattern recognition training)

    • Skip long chess theory and go straight to interactive puzzles.
    • Practice common tactics (examples mentioned):
      • forks
      • pins
      • skewers
      • checkmates
    • You make the move, and the site immediately tells you whether you found the right idea.
    • Use it like a “gym” for recognizing patterns.
  5. Book recommendation tool using sliders (mood-based discovery)

    • Instead of choosing a genre, adjust preference sliders.
    • Example slider dimensions mentioned:
      • Funny ↔ serious
      • Happy ↔ sad
      • Safe ↔ disturbing
      • Predictable ↔ unpredictable
    • Recommendations change as you move sliders, guiding you toward the experience you want.
  6. Untools (visual thinking frameworks)

    • Use a library of visual frameworks to support:
      • problem solving
      • decision making
      • communication of ideas
    • Framework examples mentioned:
      • Minto Pyramid
      • feedback frameworks
      • systems thinking
      • other mental models
    • Goal: view a complete framework on one screen instead of reading a long critical thinking book.
  7. PhET (interactive science simulations)

    • Use interactive simulations created by the University of Colorado Boulder.
    • Examples mentioned:
      • build circuits
      • experiment with gravity
      • explore chemistry
      • drop a virtual skater onto a ramp to observe kinetic vs. potential energy changes in real time
    • Emphasis: interact with the phenomenon instead of only reading formulas.
  8. Spent (financial decision simulation)

    • Start with $1,000 and try to survive a full month.
    • Life events occur (examples mentioned):
      • a car breaks down
      • bills arrive
      • someone gets sick
    • You must choose between competing priorities; decisions affect future outcomes.
    • Lesson emphasized: financial problems can compound quickly when there’s little room to recover.
  9. Instructables (hands-on step-by-step projects)

    • Browse a large project library made by people who built the projects.
    • Project categories mentioned:
      • electronics and Arduino
      • 3D printing
      • crafts
      • cooking
      • robotics
      • science experiments
      • unusual/weird inventions
    • Learning approach:
      • pick a project
      • follow step-by-step instructions
      • progress from not knowing how to building it
  10. The Evolution of Trust (Nikki Case) (game theory via play)

    • Play an interactive game teaching game theory.
    • Start with a basic choice: cooperate or cheat.
    • As play continues:
      • different strategies compete
      • mistakes are introduced
      • observe outcomes with vs. without trust
    • Lesson: complex theory becomes understandable through direct gameplay.

Overall wrap-up conveyed in the video

  • The video claims these 10 sites can make you smarter than most people by turning learning into interactive practice.
  • It notes that all 10 links are provided in the description and encourages choosing which one to try first.

Speakers / sources featured (as mentioned)

  • University of Colorado Boulder (source of PhET simulations)
  • Nikki Case (author/creator of The Evolution of Trust)
  • Google (Quick, Draw—implied via “from Google”)
  • Human Benchmark (referenced for cognitive tests)
  • Lichess (referenced via “Lichess practice”)
  • Makers/users of Instructables (projects created by people in Instructables’ community)
  • AI / neural network (used within Quick, Draw; referenced generally as AI/neural network, not as a specific named entity)

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