Video summary
Top 3 UX/UI Redesigns That Make You Design Like a Pro
Main summary
Key takeaways
Main ideas, concepts, and lessons (UX/UI redesign insights)
Core lesson
- Every element on a screen “asks” the user a question.
- The question determines whether the user acts (converts/bookings/clicks) or hesitates (bounces/doesn’t proceed).
- The video’s key observation: Small changes to wording, numbers, or formatting can shift user psychology—and that can dramatically change performance even when designs look similar.
Method / walkthrough structure used in the video
For each example:
- Two versions are shown: Screen A vs Screen B
- They often share: same app, same offer/price, similar layout
- The claim: one performs dramatically better
- The speaker explains why the winner works psychologically.
Detailed breakdown of the 3 A/B test examples
1) Paywall redesign: “hard sell” vs “easy trial clarity”
Goal: Improve subscription conversion.
Screen A (classic paywall approach)
- Hero area
- Large decorative hero/illustration (space art)
- Headline: “Get access to 1,000 plus futuristic and fun games.”
- Price + value bullets
- Price: $19 per month
- Feature bullets:
- Instant unlimited access
- New games added weekly
- Members-only rewards
- CTA
- Big purple button: “Subscribe and start 7 days for free.”
Why Screen A underperforms (psychology)
- Users face a hard evaluation question immediately:
- “Is this worth $19 a month?”
- Users have seen the app but haven’t felt value yet, so it becomes “homework.”
- “Homework” drives avoidance: “I’ll think about it later” → often means never.
Screen B (trial-first, transparency + reduced uncertainty)
- Headline reframes the question
- “How your free trial works”
- Trial timeline replaces abstract feature lists
- Today: unlock full library
- Day five: reminder trial is ending soon
- Day seven: first charge begins
- Includes: “Cancel anytime before”
- CTA microcopy + wording changes
- Uses “start” instead of “subscribe”
- “Start” feels lighter than “subscribe” (which implies commitment/recurring payment)
- Uses “My free trial” (ownership language before tapping)
- Uses “start” instead of “subscribe”
Why Screen B wins (specific mechanisms)
- Shifts the user question from “Should I pay?” to “Can I try for free?”
- Day-five reminder increases trust via transparency bias
- Warning proactively about downsides → users feel the company is on their side
- “Start in two taps” reduces uncertainty (less anxiety about forms/credit card steps)
- Visual clarity
- Screen B shows actual game characters (helps users visualize what they get)
- Screen A’s decorative imagery doesn’t answer “what am I subscribing to?”
Conclusion for this example
- The winning paywall makes users feel safe, not sold:
- Hard question + feature listing (A) → slower decisions
- Easy question + timeline/trust (B) → faster conversions
2) Ride-hailing pricing display: ranges cause anchoring + negotiation; single numbers + convenience cues win
Goal: Increase bookings.
Screen A (price ranges)
- Shows per-option price ranges:
- Go X: $13–$17
- Comfort: $17–$22
- Go XL: $16–$21
- The UI “feels honest” because it shows ranges.
Why Screen A underperforms (psychology)
- Users anchor to upper values
- Example: “13–17” → brain grabs 17
- Users engage in mental negotiation across multiple options
- “What might it cost exactly?”
- Too many uncertainties → easiest decision becomes not deciding (close app / don’t book).
Screen B (single price + “evaluative ease” + convenience framing)
- Shows one price number per ride (no ranges).
- Under each option:
- Time estimate (e.g., “12:53 p.m., 2 minutes away”)
- Green “cheaper” badge (short comparative cue)
- Adds destination context earlier:
- destination shown on map before options (e.g., the hotel name)
Why Screen B wins (specific mechanisms)
- Evaluative ease: fewer mental steps → more likely to book
- Reframes decision from cost evaluation → convenience decision
- “Car is 2 minutes away” + a “cost less than lunch” style intuition
- “Cheaper” badge instantly categorizes the best option with minimal thinking
- Destination pre-selection supports commitment/consistency
- user already chose where they’re going; only the car choice remains
Conclusion for this example
- Showing one number instead of a range can:
- reduce doubt
- prevent anchoring to high ends
- speed decisions
3) Booking/villa listing: “information” vs “transportation” (emotion + deal framing + reduced friction)
Goal: Increase bookings for the same villa.
Screen A (technically correct but emotionally weak)
- Listing card appears “fine” to designers, but:
- Doesn’t convert because it doesn’t create excitement.
- Photo placement
- Photo is a small thumbnail.
- Text/value is present, but feels like a form
- Title, rating, price, dates, reserve button
- CTA label:
- “reserve” (but doesn’t specify total upfront)
Why Screen A underperforms
- Users may read enough to understand, but don’t feel emotionally moved.
- The layout suggests “filling out details” rather than “going somewhere.”
Screen B (bigger emotional triggers + trust/reduced risk)
- Photo expanded
- Takes the top half of the screen → feels like you’re viewing a real place you might go
- Adds credibility/selection badges
- e.g., “super host,” “guest favorite,” “one of 24 photos”
- Title uses sensory/emotional language
- Screen A: “Beach house with garden.”
- Screen B: “Beachside escape steps from the sand.”
- Pricing framed as a deal
- Crossed-out higher price (e.g., 129€) then current price (89€)
- Green “minus” percentage badge
- Dates presented as a “real plan”
- includes day names (e.g., Fri–Wed)
- shows total nights (e.g., “five nights”) to remove mental math
- CTA includes total cost immediately
- “reserve 445 euros total”
- Risk reducer near the button
- “free cancellation before [date]”
Why Screen B wins (specific mechanisms)
- Informs vs transports
- A informs; B transports (emotional imagination kicks in before reading)
- Deal framing uses anchoring
- a higher reference price makes the current price feel better
- Removing friction
- day names + nights eliminate calculation effort
- total upfront removes anxiety about hidden fees
- cancellation promise answers the #1 objection early
Conclusion for this example
- Even with all the facts present in A, conversion can fail if the UI doesn’t create:
- emotional engagement (“transport”)
- reduced uncertainty and risk
- immediate clarity (total cost, cancellation policy)
Final takeaway (explicit)
- Each UI element asks the user a question.
- If the question is hard (“worth paying?”, “what might it cost?”, “reserve how much?”), users hesitate.
- If the question is easy and trust-building (“how trial works?”, “which car?”, “reserve total now + free cancellation”), users move forward.
Speakers / sources featured
- Speaker: The video narrator (unnamed in subtitles).
- Promotional partner / tool source: Mobbin (cited as the source used to research real paywall/booking screens).
- Companies referenced as design examples:
- Spotify
- Notion
- Airbnb
- Duolingo